Doom Eternal Developers React to 27 Minute Speedrun

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Doom Eternal is barely a month old and speedrunners have already figured out how to finish the game in under a half hour. So ride along with Marty Stratton (Executive Producer), Hugo Martin (Game Director), Jerry Keehan (Level Design Director) and Evan Eubanks (Lead Game Programmer) as they watch their latest game get absolutely destroyed by world record speedunner: Xamide.

Check out more from Xamide here:



Luc Highwalker says:

I mean is it possible the dude just hacked the game and then did the run? How is he jumping like that

Kedai Nasi says:

iD software should put a script where if the player reaches/completes a level in a very absurd time, they would be greeted by NPC saying things like "Wow that was fast" or something like that, that would be really fun

Rabtarg says:

"…why don't you beat the game fast playing it the right way"
We literally have a separate category for that, it's called glitchless

Carter Mabry says:

When the devs get upset because someone used the holes in their game.

sallih Nezhad says:

i love that room. there should be rooms like this in every game

Sazaka says:

They talked about adding a fix with a toggle. Game devs this intelligent should be protected at all costs.

Mashiro Shiina says:

Best Speedrun

SkullShot says:

13:54 when they saw it xDD

Richard Ringer says:

runners will use any exploits in order to get a WR. they would play on an unpatched version to keep glitches unpatched

Chapo says:

Every other Game Dev: Ah, I see what he did

Doom Eternal Devs: WHAT

Oli says:

Are these game developers really asking fans for their opinion? This is the 4th dimension right?

xSobon says:

8:47 "unskippable cutscene"

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